Coming Soon · pre-launch Notify-at-launch active

Kr0n0z Vault

Signed asset and build history for game studios. Version drift never breaks builds again. Mod publishers, asset stores, live-service teams.

WHAT YOU'LL GET

A signed records foundation for everything your studio produces — assets, builds, shader iterations, mod publications, patch artifacts. Append-only history with verifiable provenance. The recovery story you wish you had the last time a build broke. Replaces the Git LFS + S3 bucket + spreadsheet drift you currently live with.

01 · What Vault delivers

Four outcomes the engine produces by design.

Every asset signed at write time

Tamper-evident from upload. No "which version was this from" debates ever again. The history is the contract.

Build artifacts versioned automatically

Every build of every project keeps a signed lineage. Roll back to any point. Verify any artifact against any commit.

Mod publishing with provenance

Publish a mod, get a signed record. Players verify they got what you shipped. No more “virus-laden version” rumors.

Cross-team replay

Re-create any past build state on any team member’s machine from the chain. Onboarding becomes a download, not a week.

02 · If you currently use

ToolCostWhat Vault adds
Git LFS + S3$100–$500/moSub-millisecond recall, signed lineage, cross-team replay, no per-GB ingestion tax
Perforce$365–$1,800/seat/yr5–30x cheaper for indie and mid-size studios; built for asset shapes not text shapes
Nexus / ModDB hostingfree + adsPlayer-verifiable provenance; no ad lock-in; the mod stays yours
Nothing — a folder on Google Drive$0A real recovery story when a build breaks at 11pm before a release

03 · Pricing

Coming Soon · pre-launch notify
Tier pricing TBA
Bundled in Kr0n0z Studio Suite ($999/mo) with all four other launch SKUs. See the full pricing matrix →

VAULT · COMING SOON

Ships with the rest of the Kr0n0z stack.

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