Gaming-knowledge search powered by the four-state polarity engine — every term classified affirmed, denied, mentioned, or absent across 141,000+ records and growing. The first Kr0n0z stack SKU live to the public.
A search engine that knows the difference between "signals doesn't exist here" and "signals exists and behaves like this." Pointed at eight curated gaming corpora today (engines, GPU, modding, assets, minecraft, and more). Single-digit-millisecond response. Absence is information — if a class member isn't in the engine, Apollo tells you so as a first-class result, not as silence.
Four outcomes the engine produces by design — all live, all free.
Every term is classified affirmed, denied, mentioned, or absent. No more "0 results found" guesswork — absence is itself a finding you can act on.
Single-digit-ms response across 141k+ records. Substrate-native: no external service, no Elasticsearch cluster to babysit, no cold start.
Click any result to expand the full doc — code snippets render syntax-highlighted, copy buttons one-click, vote 👍 👎 ▲ ▼ to influence the sort.
engines · gpu · minecraft · modding · assets · plus four more. All signed at ingest; every doc traceable to its source.
| Tool | Cost | What Apollo adds |
|---|---|---|
| Google + Stack Overflow + Reddit | free + ads + SEO sludge | No SEO noise. No tracking. Absence is a first-class result. Sub-ms latency across the corpus. |
| Engine docs (Godot/Unreal/Unity) | free, scattered, per-engine | One query across all engines & APIs at once — "does signal X exist in engine Y" answered structurally. |
| Discord-server-search-tribal-knowledge | free, ephemeral, unindexed | Signed, indexed, voted, persistent — the answer doesn't scroll out of view. |
| ChatGPT / Copilot for gamedev lookup | $20–$30/mo + hallucination risk | Verifiable provenance on every doc — no fabricated function signatures, no plausible-but-wrong shader code. |
Two SKU-level expansions in the queue. Both shape-of-Apollo, not new products.
A drift-managed catalog of community snippets — shaders, scripts, mod hooks, engine recipes — contributed by developers who run Apollo on their own machine. You host your own code. Kr0n0z catalogs signed pointers, not bytes. Every contribution is Mark-attested for transparent attribution. Browse, vote and sort alongside the published corpora — with a chip on every result showing PUBLISHED vs COMMUNITY provenance.
Ships after Mark identity and the Trainer go livePoint Apollo at your own project directory and search your own code with the same four-state polarity engine. Your machine, your data, your search — nothing leaves the box. Legally identical to ripgrep or VS Code's full-text search; structurally identical to the web Apollo you already know.
Ships with the Trainer release